Lode runner 2 atari4/18/2023 ![]() Still images I think don’t do it justice either it’s the sort of game you have to see for yourself. With so much crammed into a single screen it might sound like too much to handle but the game keeps the presentation very concise and for the platforms supporting colour graphics some very clear design choices making it a breeze to identify everything important. Transitions between levels were quick so you never really had much time to pause which could make a session quite the marathon. On collecting all of the level’s gold, a ladder heading to the top of the screen will usually appear which will take you to the next challenge. In those cases timing of your hole digging can be crucial too soon and the guard will climb out but too late and the guard is close enough to stop your digging and catch you. However time is of the essence because if the guard has enough time they will climb out of the hole and continue their chase. To make things interesting, guards would collect gold during their pursuit of you and the only way of getting it back (and completing the level) was to get them to fall into a freshly dug hole so that you could snatch it from them. Guards will respawn on death however you have to deal with a life lost. Holes dug will refill in a short time and if you or a guard is stuck in one it spells the end. Ladders, hand bars and trap doors help you navigate around but the main tool at your disposal is the ability to dig holes in stone floors allowing you to drop down or trap guards. In Lode Runner, the goal for the player is to collect all the gold within the single screen levels whilst evading the guards who are constantly pursuing you and would result in you losing a life on contact. With shades of arcade, platform and puzzle games all rolled into one, the game provided both plenty of challenge and incredible longevity. Released in 1983 for the Apple II, Atari 8bit and Commodore families as well as the IBM PC, Doug Smith’s Lode Runner was amongst a string of hits from publisher Brøderbund that included Choplifter and Karateka. Lode Runner’s iconic typeface has been there from the very beginning.
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